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Author Topic: Android Tips: How to Download Apps via Android New Web Market  (Read 16972 times)
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« on: February 05, 2011, 07:51:34 PM »



Google announced their new web-based Android Market. It allows you to browse, buy and download apps for your Android device entirely through a website, available both on your phone and on your computer. After some technical difficulties preventing me, and a selection of other users, from logging in, I was able to bring my whole Android Market experience to the web.

The release of a desktop-based Android Market is something users have wanted for a long time and is part of a package of updates coming to the store. Google will also be rolling out currency-specific pricing so developers can set specific prices for certain territories to keep them in line with their overall strategy.

Your Market Account



Browsing

Browsing the Market is easy and done entirely through the web. The homepage displays a slider with feature apps being brought centrestage. Then there is the option to refine listings by category, or by their price status.

The top apps are split up into free and paid, just like on the mobile Market, and offer the same apps. As on the phone, the Market recognizes when you already have the app installed and when you don’t.


As your Market account is linked with your Google account, your handsets and purchases are already set up on the web store. Your account is managed in your "My Account" page accessible via a link in the top bar. This page has two tabs: Orders and Settings.

The orders tab allows you to see your recent purchases from the Market, showing their name, thumbnail, price and status. This list is dynamic and changes whenever you download apps, both from the website and from a handset.

The Settings tab lets you view all your handsets that are linked to your Google account. My HTC Wildfire showed up complete with information on carrier and registration/last used date. Here you can also set a nickname for your device, so that if you have multiple ones its easier to choose which one to download an app too.



Single App View

This is where this how-to comes into play. The single-app view allows you to view all the details on a specific app. Google allows developers to bring across the description, app screenshots and embedded YouTube videos across for a beautiful experience on any platform you want to browse on. The technical stuff such as release date, version and size is on the right, as well as the install count.

On the left are related apps, both from the developer and from others. You can write and view reviews about an app which will most certainly encourage longer feedback due to the relief of not using a small keyboard. You also get the option to view permissions that the app will request, and version history.

Then you get to doing what you came here to do: over-the-air installation. Hitting the rather large blue button brings up an installation dialog.



The dialog once again informs you of the permissions this app has and highlights the price. In this case, the app, Angry Birds, is free. You also need to select your device from the dropdown menu. Remember how I talked about the nicknames you can set your handsets to have? They are displayed in the aforementioned dropdown list, so you can recognize your devices.


Once you hit Install, the app immediately starts downloading to your handset in a timely fashion. No need for you to plug your phone in via USB. its all done over the air.



Purchasing Apps

In order to buy a paid app, you have to follow the same steps as to download a free one. However, this time round, when the modal appears, you will have to confirm payment details. Most apps still use the "best estimate" system for judging international pricing, but Google also announced the possibility to set specific prices for each of the supported territories.


You will need to sign in again, for security reasons. Then, you can either set up a new payment method, or choose an existing one. All these payments are still managed through Google Checkout but with no PayPal support yet. This is a disadvantage to me, personally. I do not know about you, but I do not like associating my card with services like this. Its so easy to "accidentally" download an app and they are a prime target for hackers. I am probably being too cautious, but I’d love for Google to integrate PayPal or offer a gift card system like iTunes does.

http://www.youmobile.org/blogs/entry/Android-Tips-How-to-Download-Apps-via-Android-New-Web-Market
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khsharpe
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« Reply #1 on: February 06, 2011, 01:32:28 AM »

"Google will also be rolling out currency-specific pricing so developers can set specific prices for certain territories to keep them in line with their overall strategy."

" Most apps still use the "best estimate" system for judging international pricing, but Google also announced the possibility to set specific prices for each of the supported territories."

unless i misunderstand this i am prepared to seriously not like it.  Will it be possible to set the price higher for say Australia than it is in the US? (and for a long time we've been expected to pay so much more than say the US for many many things).  For this to make any sense what so ever will the seller then be given the power to deny me the ability to by from the US region at a lower US region price.  Given online currency conversion abilty these days i cannot see the need for "currency specific pricing" other than to eventually gouge the customers?

Have i got a potential implication of this toatlly wrong - what am i missing and is anyone else concerned about the potential disadvantages for us in this?



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« Reply #2 on: February 06, 2011, 01:43:50 AM »

From what I've read around, developers *could* set different prices for different regions as opposed to now where prices are just adjusted for currency. I don't know why a developer would do that since one could just go to another site to download or get the .apk from someone else.

I know, in Canada we pay l*o*t*s more for the same thing they get in the US and if we try to import it gets slapped with duty etc.
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Try the search or check the how to thread before asking a question.

khsharpe
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« Reply #3 on: February 06, 2011, 01:59:39 AM »

"I don't know why a developer would do that since one could just go to another site to download or get the .apk from someone else."

not if they made it site specific downloads for region specific phone numbers.  I cannot see why the region specific pricing is at all needed if not in anticiaption of this ...
"Google will also be rolling out currency-specific pricing so developers can set specific prices for certain territories to keep them in line with their overall strategy."
... this is the bit with a potential sting in it's tail.

i've bought many apps in pricing that has been US Dollars or Pounds Sterling (and i think from memory 1 X Euros) etc. It has been a simple matter to use a currency conversion site to find out pretty accurately what i'll be charged in Dollars Aussie.   I truly cannot see a need for region specific pricing other than to eventually vary the prices regionally (an "overall strategy"?)
*shrugs*


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